Apr 04, 2008, 05:46 PM // 17:46
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#281
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Frost Gate Guardian
Join Date: Feb 2008
Location: Raven Alliance
Profession: N/
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has anyone been able to verfy that the bone dragon staff has been added
to the game.
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Apr 04, 2008, 05:47 PM // 17:47
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#282
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Frost Gate Guardian
Join Date: Apr 2006
Location: Japan
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finished Urgoz HM, 4 Draconic Scythes dropped.
the drop rate seems relatively high.
too bad 2 wayward wands for me
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Apr 04, 2008, 05:48 PM // 17:48
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#283
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Frost Gate Guardian
Join Date: Dec 2005
Profession: Mo/E
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Quote:
Originally Posted by MithranArkanere
Truth is that the spear should have been more 'shiny'. More golden.
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Bump-mapped, even.
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Apr 04, 2008, 05:50 PM // 17:50
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#284
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Krytan Explorer
Join Date: Sep 2006
Location: Under a rock.
Guild: Silencing To Avert Brutality
Profession: R/
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Quote:
Originally Posted by SPURLUXE
finished Urgoz HM, 4 Draconic Scythes dropped.
the drop rate seems relatively high.
too bad 2 wayward wands for me
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i guess i know what i want to do tonight or tomorrow. Though is every group in HM gonna be ursan now?
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Apr 04, 2008, 05:51 PM // 17:51
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#285
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Jungle Guide
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Apr 04, 2008, 05:52 PM // 17:52
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#286
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Wilds Pathfinder
Join Date: May 2006
Location: Portugal
Guild: Bad Net Fubar [bad]
Profession: W/
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we knew they were daggers long ago
at least I did
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Apr 04, 2008, 05:54 PM // 17:54
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#287
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Frost Gate Guardian
Join Date: Feb 2008
Location: Raven Alliance
Profession: N/
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i really want that bone dragon staff for my necro
i also might make assiassin so i can get the daggers.
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Apr 04, 2008, 05:56 PM // 17:56
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#288
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Frost Gate Guardian
Join Date: May 2007
Guild: Children of Legends [LGND]
Profession: E/
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Its possible that I just didn't look hard enough at the thread but is the ax with the eagle head still not shown up?
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Apr 04, 2008, 05:57 PM // 17:57
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#289
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Krytan Explorer
Join Date: Sep 2006
Location: Under a rock.
Guild: Silencing To Avert Brutality
Profession: R/
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i think there's supposed to be a new hammer too that was in the dat files.
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Apr 04, 2008, 05:59 PM // 17:59
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#290
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Wilds Pathfinder
Join Date: May 2006
Location: Portugal
Guild: Bad Net Fubar [bad]
Profession: W/
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From the winning entries is still missing the hammer, the dragon staff and the eagle axe
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Apr 04, 2008, 06:01 PM // 18:01
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#291
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Krytan Explorer
Join Date: Oct 2006
Location: The Netherlands
Profession: Mo/
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Hmm, I think they add 1 weapon of each sort..so that would mean there's still a hammer out there + a staff.
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Apr 04, 2008, 06:07 PM // 18:07
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#292
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Lion's Arch Merchant
Join Date: Mar 2008
Guild: [DVDF]
Profession: P/
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They should make a new wep Damage +100% vs Anet Devs
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Apr 04, 2008, 06:17 PM // 18:17
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#293
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Lion's Arch Merchant
Join Date: Jun 2006
Location: in bed
Guild: X Peace And Love X [PaL]
Profession: W/
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Quote:
Originally Posted by Commander Kanen
They should make a new wep Damage +100% vs Anet Devs
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yeah..... great for all those pesky evil devs ruining our fun...... not.
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Apr 04, 2008, 06:29 PM // 18:29
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#294
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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I don't understand why the spear looks so lame, I was expecting something like a fiery version of the Voltaic
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Apr 04, 2008, 06:30 PM // 18:30
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#295
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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Quote:
Originally Posted by Phaedra Firesoul
i guess i know what i want to do tonight or tomorrow. Though is every group in HM gonna be ursan now?
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No, but you bet most will.
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Apr 04, 2008, 06:31 PM // 18:31
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#296
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Frost Gate Guardian
Join Date: May 2007
Location: ny
Guild: [KISS]
Profession: D/
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im a big fan of the daw weps... most of them just one question.... i understand it looks like the drops come from the deep and urgoz ...
can someone show me a derv build that i can use in the deep because from what I understand enchantments are stripped in the deep so someone pls inform me on how my derv can complete the deep if possible...
BTW got r 9 celestial compass in z chest on one key hehehe
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Apr 04, 2008, 06:36 PM // 18:36
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#297
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Pre-Searing Cadet
Join Date: Apr 2006
Guild: [fcUK] Who give a
Profession: Mo/Me
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Just a thought profs end game greens so to speak dropped from the Darkness's at the end of Tomb of Primevil kings Before sorrows was added that was the original sorce for green weapons.
Has anyone completed Tombs lately to see if any NEW Greens drop for Para / derv , sin or Rit there ???.
Since they added for derv and para in factions whats to say they have not added for the other 4 proffesions at the end of tombs, may be a long shot but might be worth a run or two to check.
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Apr 04, 2008, 06:38 PM // 18:38
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#298
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Pre-Searing Cadet
Join Date: Apr 2008
Guild: We Nerfed The Mini Map [Draw]
Profession: D/
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bleh, I hate the new daggers. Skin is ok... something I would consider using, but the name just sucks. =[ gg anet gg...
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Apr 04, 2008, 06:52 PM // 18:52
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#299
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Desert Nomad
Join Date: Dec 2005
Guild: [SNOW]
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Quote:
Originally Posted by tsparky
Just a thought profs end game greens so to speak dropped from the Darkness's at the end of Tomb of Primevil kings Before sorrows was added that was the original sorce for green weapons.
Has anyone completed Tombs lately to see if any NEW Greens drop for Para / derv , sin or Rit there ???.
Since they added for derv and para in factions whats to say they have not added for the other 4 proffesions at the end of tombs, may be a long shot but might be worth a run or two to check.
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wasnt SF before Tombs?
as tombs was PVP?
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Apr 04, 2008, 07:01 PM // 19:01
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#300
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Lion's Arch Merchant
Join Date: May 2007
Guild: Forever Knights
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Quote:
Originally Posted by MsMassacre
Maybe if there's a bonus green at the end of prophs it's at the REAL end; after beating the titan quests.
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I just completed the Titan series on my monk (who'd never finished them in all this time )~ nothing new and exciting to report.
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